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Member
Max Cahill
Male/Australia
Birthday
January 15
Last Visit: 2 hours ago
To create is to experience power
Art Zone
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Hey man, you were a real inspiration on getting back to pixel art. This weekend we had Global Game Jam here, and I participated with a pixel art game - although running on a 3d engine.. It's a 2d game...
Anyway, keep up with your work - and if you want to play, my profile has a featured deviation with the game link (runs on browser) and info.
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Lyna turned to the figure beside her. "They're gone. What now?" "As ever," said Urza, "we wait." - Mind over Matter flavor Text.
Hey, good to hear it! Game jams are just generally excellent things to do and I'm glad to hear you got something finished for GGJ - those deadlines always seem to come faster than expected.
I'll be sure to keep it up, and I'll have a look at Cohesion - can't promise I'll get back to you with detailed feedback but i'll sure as anything give it a whirl and hopefully have some fun
Hey, I'm curious, about the games you have draw to, have you also programmed them? Which language/framework/tool you recommend for beginners and which do you use?
Thanks!
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Lyna turned to the figure beside her. "They're gone. What now?" "As ever," said Urza, "we wait." - Mind over Matter flavor Text.
Almost all of them, yes. When working alone I usually use Flex/Flash and the Flixel framework (compiling with mxmlc only and writing code using Geany, usually). As something for beginners you could use the LOVE framework which uses Lua for scripting so you don't have to worry about object orientation. I'd recommend doing some solo game jams like ludumdare to jump-start your development by getting amidst a group of people willing to help out and driven to make fun things Good luck!